public override void OnResponse( NetState state, RelayInfo info )
{
if ( GuildGump.BadLeader( m_Mobile, m_Guild ) )
return;
if ( info.ButtonID == 1 )
{
int[] switches = info.Switches;
if ( switches.Length > 0 )
{
int index = switches[0];
if ( index >= 0 && index < m_List.Count )
{
Guild g = m_List[index];
if ( g != null )
{
if ( g == m_Guild )
{
m_Mobile.SendLocalizedMessage( 501184 ); // You cannot declare war against yourself!
}
else if ( (g.WarInvitations.Contains( m_Guild ) && m_Guild.WarDeclarations.Contains( g )) || m_Guild.IsWar( g ) )
{
m_Mobile.SendLocalizedMessage( 501183 ); // You are already at war with that guild.
}
else
{
if ( !m_Guild.WarDeclarations.Contains( g ) )
{
m_Guild.WarDeclarations.Add( g );
m_Guild.GuildMessage( 1018019, true, "{0} ({1})", g.Name, g.Abbreviation ); // Guild Message: Your guild has sent an invitation for war:
}
if ( !g.WarInvitations.Contains( m_Guild ) )
{
g.WarInvitations.Add( m_Guild );
g.GuildMessage( 1018021, true, "{0} ({1})", m_Guild.Name, m_Guild.Abbreviation ); // Guild Message: Your guild has received an invitation to war:
}
}
GuildGump.EnsureClosed( m_Mobile );
m_Mobile.SendGump( new GuildWarAdminGump( m_Mobile, m_Guild ) );
}
}
}
}
else if ( info.ButtonID == 2 )
{
GuildGump.EnsureClosed( m_Mobile );
m_Mobile.SendGump( new GuildmasterGump( m_Mobile, m_Guild ) );
}
}
}