Server.Gumps.GuildCharterGump.OnResponse C# (CSharp) Méthode

OnResponse() public méthode

public OnResponse ( Server.Network.NetState state, RelayInfo info ) : void
state Server.Network.NetState
info RelayInfo
Résultat void
		public override void OnResponse( NetState state, RelayInfo info )
		{
			if ( GuildGump.BadMember( m_Mobile, m_Guild ) )
				return;

			switch ( info.ButtonID )
			{
				case 0: return; // Close
				case 1: break; // Return to main menu
				case 2:
				{
					string website;

					if ( (website = m_Guild.Website) == null || (website = website.Trim()).Length <= 0 )
						website = DefaultWebsite;

					m_Mobile.LaunchBrowser( website );
					break;
				}
			}

			GuildGump.EnsureClosed( m_Mobile );
			m_Mobile.SendGump( new GuildGump( m_Mobile, m_Guild ) );
		}
	}