public static int GetHueFor( Mobile m )
{
if ( m == null )
return LabelHue;
switch ( m.AccessLevel )
{
case AccessLevel.Owner:
case AccessLevel.Developer:
case AccessLevel.Administrator: return 0x516;
case AccessLevel.Seer: return 0x144;
case AccessLevel.GameMaster: return 0x21;
case AccessLevel.Counselor: return 0x2;
case AccessLevel.Player: default:
{
if ( m.Kills >= 5 )
return 0x21;
else if ( m.Criminal )
return 0x3B1;
return 0x58;
}
}
}