public void Serialize( GenericWriter writer )
{
writer.Write( (int)0 ); //version
writer.Write( m_Kills );
writer.Write( m_MaxKills );
writer.Write( m_WarLength );
writer.Write( m_WarBeginning );
writer.Write( m_Guild );
writer.Write( m_Opponent );
writer.Write( m_WarRequester );
}