public static void GetSkill_OnCommand( CommandEventArgs arg )
{
if ( arg.Length != 1 )
{
arg.Mobile.SendMessage( "GetSkill <skill name>" );
}
else
{
SkillName skill;
if( Enum.TryParse( arg.GetString( 0 ), true, out skill ) )
{
arg.Mobile.Target = new SkillTarget( skill );
}
else
{
arg.Mobile.SendMessage( "You have specified an invalid skill to get." );
}
}
}