Server.Commands.Properties.Props_OnCommand C# (CSharp) Méthode

Props_OnCommand() private méthode

private Props_OnCommand ( Server.Commands.CommandEventArgs e ) : void
e Server.Commands.CommandEventArgs
Résultat void
		private static void Props_OnCommand( CommandEventArgs e )
		{
			if ( e.Length == 1 )
			{
				IEntity ent = World.FindEntity( e.GetInt32( 0 ) );

				if ( ent == null )
					e.Mobile.SendMessage( "No object with that serial was found." );
				else if ( !BaseCommand.IsAccessible( e.Mobile, ent ) )
					e.Mobile.SendMessage( "That is not accessible." );
				else
					e.Mobile.SendGump( new PropertiesGump( e.Mobile, ent ) );
			}
			else
			{
				e.Mobile.Target = new PropsTarget();
			}
		}