public static void Export_OnCommand( CommandEventArgs e )
{
StreamWriter w = new StreamWriter( ExportFile );
ArrayList remove = new ArrayList();
int count = 0;
e.Mobile.SendMessage( "Exporting all static items to \"{0}\"...", ExportFile );
e.Mobile.SendMessage( "This will delete all static items in the world. Please make a backup." );
foreach ( Item item in World.Items.Values )
{
if ( ( item is Static )
&& item.RootParent == null )
{
w.WriteLine( "SECTION WORLDITEM {0}", count );
w.WriteLine( "{" );
w.WriteLine( "SERIAL {0}", item.Serial );
w.WriteLine( "NAME #" );
w.WriteLine( "NAME2 #" );
w.WriteLine( "ID {0}", item.ItemID );
w.WriteLine( "X {0}", item.X );
w.WriteLine( "Y {0}", item.Y );
w.WriteLine( "Z {0}", item.Z );
w.WriteLine( "COLOR {0}", item.Hue );
w.WriteLine( "CONT -1" );
w.WriteLine( "TYPE 0" );
w.WriteLine( "AMOUNT 1" );
w.WriteLine( "WEIGHT 255" );
w.WriteLine( "OWNER -1" );
w.WriteLine( "SPAWN -1" );
w.WriteLine( "VALUE 1" );
w.WriteLine( "}" );
w.WriteLine( "" );
count++;
remove.Add( item );
w.Flush();
}
}
w.Close();
foreach( Item item in remove )
item.Delete();
e.Mobile.SendMessage( "Export complete. Exported {0} statics.", count );
}
}