Server.Commands.CommandHandlers.Initialize C# (CSharp) Méthode

Initialize() public static méthode

public static Initialize ( ) : void
Résultat void
		public static void Initialize()
		{
			CommandSystem.Prefix = "[";

			Register( "Go", AccessLevel.Counselor, new CommandEventHandler( Go_OnCommand ) );

			Register( "DropHolding", AccessLevel.Counselor, new CommandEventHandler( DropHolding_OnCommand ) );

			Register( "GetFollowers", AccessLevel.GameMaster, new CommandEventHandler( GetFollowers_OnCommand ) );

			Register( "ClearFacet", AccessLevel.Administrator, new CommandEventHandler( ClearFacet_OnCommand ) );

			Register( "Where", AccessLevel.Counselor, new CommandEventHandler( Where_OnCommand ) );

			Register( "AutoPageNotify", AccessLevel.Counselor, new CommandEventHandler( APN_OnCommand ) );
			Register( "APN", AccessLevel.Counselor, new CommandEventHandler( APN_OnCommand ) );

			Register( "Animate", AccessLevel.GameMaster, new CommandEventHandler( Animate_OnCommand ) );

			Register( "Cast", AccessLevel.Counselor, new CommandEventHandler( Cast_OnCommand ) );

			Register( "Stuck", AccessLevel.Counselor, new CommandEventHandler( Stuck_OnCommand ) );

			Register( "Help", AccessLevel.Player, new CommandEventHandler( Help_OnCommand ) );

			Register( "Save", AccessLevel.Administrator, new CommandEventHandler( Save_OnCommand ) );
			Register( "BackgroundSave", AccessLevel.Administrator, new CommandEventHandler( BackgroundSave_OnCommand ) );
			Register( "BGSave", AccessLevel.Administrator, new CommandEventHandler( BackgroundSave_OnCommand ) );
			Register( "SaveBG", AccessLevel.Administrator, new CommandEventHandler( BackgroundSave_OnCommand ) );

			Register( "Move", AccessLevel.GameMaster, new CommandEventHandler( Move_OnCommand ) );
			Register( "Client", AccessLevel.Counselor, new CommandEventHandler( Client_OnCommand ) );

			Register( "SMsg", AccessLevel.Counselor, new CommandEventHandler( StaffMessage_OnCommand ) );
			Register( "SM", AccessLevel.Counselor, new CommandEventHandler( StaffMessage_OnCommand ) );
			Register( "S", AccessLevel.Counselor, new CommandEventHandler( StaffMessage_OnCommand ) );

			Register( "BCast", AccessLevel.GameMaster, new CommandEventHandler( BroadcastMessage_OnCommand ) );
			Register( "BC", AccessLevel.GameMaster, new CommandEventHandler( BroadcastMessage_OnCommand ) );
			Register( "B", AccessLevel.GameMaster, new CommandEventHandler( BroadcastMessage_OnCommand ) );

			Register( "Bank", AccessLevel.GameMaster, new CommandEventHandler( Bank_OnCommand ) );

			Register( "Echo", AccessLevel.Counselor, new CommandEventHandler( Echo_OnCommand ) );

			Register( "Sound", AccessLevel.GameMaster, new CommandEventHandler( Sound_OnCommand ) );

			Register( "ViewEquip", AccessLevel.GameMaster, new CommandEventHandler( ViewEquip_OnCommand ) );

			Register( "Light", AccessLevel.Counselor, new CommandEventHandler( Light_OnCommand ) );
			Register( "Stats", AccessLevel.Counselor, new CommandEventHandler( Stats_OnCommand ) );

			Register( "ReplaceBankers", AccessLevel.Administrator, new CommandEventHandler( ReplaceBankers_OnCommand ) );

			Register( "SpeedBoost", AccessLevel.Counselor, new CommandEventHandler( SpeedBoost_OnCommand ) );
		}