Server.Commands.Add.Initialize C# (CSharp) Méthode

Initialize() public static méthode

public static Initialize ( ) : void
Résultat void
		public static void Initialize()
		{
			CommandSystem.Register( "Tile", AccessLevel.GameMaster, new CommandEventHandler( Tile_OnCommand ) );
			CommandSystem.Register( "TileRXYZ", AccessLevel.GameMaster, new CommandEventHandler( TileRXYZ_OnCommand ) );
			CommandSystem.Register( "TileXYZ", AccessLevel.GameMaster, new CommandEventHandler( TileXYZ_OnCommand ) );
			CommandSystem.Register( "TileZ", AccessLevel.GameMaster, new CommandEventHandler( TileZ_OnCommand ) );
			CommandSystem.Register( "TileAvg", AccessLevel.GameMaster, new CommandEventHandler( TileAvg_OnCommand ) );

			CommandSystem.Register( "Outline", AccessLevel.GameMaster, new CommandEventHandler( Outline_OnCommand ) );
			CommandSystem.Register( "OutlineRXYZ", AccessLevel.GameMaster, new CommandEventHandler( OutlineRXYZ_OnCommand ) );
			CommandSystem.Register( "OutlineXYZ", AccessLevel.GameMaster, new CommandEventHandler( OutlineXYZ_OnCommand ) );
			CommandSystem.Register( "OutlineZ", AccessLevel.GameMaster, new CommandEventHandler( OutlineZ_OnCommand ) );
			CommandSystem.Register( "OutlineAvg", AccessLevel.GameMaster, new CommandEventHandler( OutlineAvg_OnCommand ) );
		}