ScrollingShooter.PlayerShip.GetDrunk C# (CSharp) Méthode

GetDrunk() private méthode

Makes the player drunk. If the player is already drunk the player is just made drunk for longer. The drunk counter is increased by a random number. Time to be drunk is between 5 and 10 seconds.
private GetDrunk ( ) : void
Résultat void
        void GetDrunk()
        {
            drunk = true;
            Random drunkRand = new Random();
            drunkCounter += drunkRand.Next(300, 600);
        }