public ReplayControllerViewModel()
{
SlowDownCommand = new SimpleRelayCommand((o) =>
{
double speed = Controller.Speed;
if (speed <= 0.5d) return;
if (speed == 1.0d) speed = 0.5d;
else speed -= 1.0d;
Controller.Speed = speed;
OnPropertyChanged("SpeedString");
}) { CanExecuteStatus = true };
SpeedUpCommand = new SimpleRelayCommand((o) =>
{
double speed = Controller.Speed;
if (speed >= 8.0) return;
if (speed == 0.5d) speed = 1.0d;
else speed += 1.0d;
Controller.Speed = speed;
OnPropertyChanged("SpeedString");
}) { CanExecuteStatus = true };
}