public gameView_OnGameCompleted ( object sender, |
||
sender | object | |
e | ||
Résultat | void |
void gameView_OnGameCompleted(object sender, EventArgs e)
{
gameView.OnGameCompleted -= gameEndEventHandler;
Game.CurrentGameOverride = null;
var handle = OnNavigateBack;
if (handle != null)
{
handle(this, NavigationService);
}
}