public void HandleGodHero(Player p)
{
if (p.Allegiance == Heroes.Allegiance.God)
{
int answer = 0;
UiProxies[p].AskForMultipleChoice(new MultipleChoicePrompt("ChooseAllegiance"), Prompt.AllegianceChoices, out answer);
if (answer == 0) p.Allegiance = Heroes.Allegiance.Qun;
if (answer == 1) p.Allegiance = Heroes.Allegiance.Shu;
if (answer == 2) p.Allegiance = Heroes.Allegiance.Wei;
if (answer == 3) p.Allegiance = Heroes.Allegiance.Wu;
}
}