SamplyGame.Enemy.OnUpdate C# (CSharp) Méthode

OnUpdate() protected méthode

protected OnUpdate ( float timeStep ) : void
timeStep float
Résultat void
		protected override void OnUpdate(float timeStep)
		{
			Node.LookAt(new Vector3(0, -3, 0), new Vector3(0, 1, -1), TransformSpace.World);
			Node.Rotate(InitialRotation, TransformSpace.Local);
		}
	}