public override string ToString()
{
StringBuilder stringBuilder = new StringBuilder();
for (int i = 0; i < Vector<float>.Count; ++i)
{
BoundingBox box;
box.Min = new Vector3(Min.X[i], Min.Y[i], Min.Z[i]);
box.Max = new Vector3(Max.X[i], Max.Y[i], Max.Z[i]);
stringBuilder.Append(box.ToString());
if (i != Vector<float>.Count - 1)
stringBuilder.Append(", ");
}
return stringBuilder.ToString();
}