private SwitchToRealOnIdle ( object parameter ) : bool | ||
parameter | object | |
Résultat | bool |
private bool SwitchToRealOnIdle(object parameter)
{
if (IsDisposed)
return true;
if (this.Parent == null)
return false; // wait until we're fully set up.
// Converting to real while doing a composition messes up the IME. (LT-9932).
if (m_rootb.IsCompositionInProgress)
return false;
SwitchToReal();
return true;
}