Ru.GameSchool.DataLayer.Repository.LevelProjectResult.FixupLevelProject C# (CSharp) Méthode

FixupLevelProject() private méthode

private FixupLevelProject ( LevelProject previousValue ) : void
previousValue LevelProject
Résultat void
        private void FixupLevelProject(LevelProject previousValue)
        {
            if (previousValue != null && previousValue.LevelProjectResults.Contains(this))
            {
                previousValue.LevelProjectResults.Remove(this);
            }
    
            if (LevelProject != null)
            {
                if (!LevelProject.LevelProjectResults.Contains(this))
                {
                    LevelProject.LevelProjectResults.Add(this);
                }
                if (LevelProjectId != LevelProject.LevelProjectId)
                {
                    LevelProjectId = LevelProject.LevelProjectId;
                }
            }
        }