RemoteTech.NetworkRenderer.Detach C# (CSharp) Méthode

Detach() public méthode

public Detach ( ) : void
Résultat void
        public void Detach()
        {
            for (int i = 0; i < mLines.Count; i++)
            {
                GameObject.DestroyImmediate(mLines[i]);
            }
            mLines.Clear();
            for (int i = 0; i < mCones.Count; i++)
            {
                GameObject.DestroyImmediate(mCones[i]);
            }
            mCones.Clear();
            DestroyImmediate(this);
        }