public void UpdateGUI()
{
if (!HighLogic.LoadedSceneIsFlight) return;
if (Locked)
{
Events["Mode1Event"].active = Events["OverrideMode1Event"].active = Events["Mode0Event"].active = Events["OverrideMode0Event"].active = false;
}
else
{
if (modeState == 1)
{
Events["Mode1Event"].active = Events["OverrideMode1Event"].active = false;
Events["Mode0Event"].active = Events["OverrideMode0Event"].active = true;
}
else
{
Events["Mode1Event"].active = Events["OverrideMode1Event"].active = true;
Events["Mode0Event"].active = Events["OverrideMode0Event"].active = false;
}
}
}