Reign.Video.Font.Font C# (CSharp) Méthode

Font() public méthode

public Font ( DisposableI parent, ShaderI shader, Texture2DI texture, string metricsFileName, Loader loadedCallback ) : System
parent DisposableI
shader ShaderI
texture Texture2DI
metricsFileName string
loadedCallback Reign.Core.Loader
Résultat System
        public Font(DisposableI parent, ShaderI shader, Texture2DI texture, string metricsFileName, Loader.LoadedCallbackMethod loadedCallback)
            : base(parent)
        {
            new StreamLoader(metricsFileName,
            delegate(object sender, bool succeeded)
            {
                if (succeeded)
                {
                    init(shader, texture, ((StreamLoader)sender).LoadedStream, metricsFileName, loadedCallback);
                }
                else
                {
                    FailedToLoad = true;
                    Dispose();
                    if (loadedCallback != null) loadedCallback(this, false);
                }
            });
        }