PsmFramework.Engines.DrawEngine2d.Shaders.FontShader.InitializeShaderProgram C# (CSharp) Méthode

InitializeShaderProgram() protected méthode

protected InitializeShaderProgram ( ) : void
Résultat void
        protected override void InitializeShaderProgram()
        {
            ShaderProgram.SetUniformBinding(0, "MVP");
            ShaderProgram.SetUniformBinding(1, "Color");
            ShaderProgram.SetUniformBinding(2, "UVTransform");

            ShaderProgram.SetAttributeBinding(0, "vin_data");
        }