Protogame.UserInterfaceAssetSaver.Handle C# (CSharp) Méthode

Handle() public méthode

public Handle ( IAsset asset, AssetTarget target ) : IRawAsset
asset IAsset
target AssetTarget
Résultat IRawAsset
        public IRawAsset Handle(IAsset asset, AssetTarget target)
        {
            var userInterfaceAsset = asset as UserInterfaceAsset;

            return
                new AnonymousObjectBasedRawAsset(
                    new
                    {
                        Loader = typeof(UserInterfaceAssetLoader).FullName,
                        userInterfaceAsset.UserInterfaceData,
                        userInterfaceAsset.UserInterfaceFormat,
                        userInterfaceAsset.SourcePath
                    });
        }
    }
UserInterfaceAssetSaver