Protogame.UserInterfaceAssetLoader.Handle C# (CSharp) Méthode

Handle() public méthode

public Handle ( IAssetManager assetManager, string name, IRawAsset data ) : IAsset
assetManager IAssetManager
name string
data IRawAsset
Résultat IAsset
        public IAsset Handle(IAssetManager assetManager, string name, IRawAsset data)
        {
            return new UserInterfaceAsset(
                name,
                data.GetProperty<string>("UserInterfaceData"),
                data.GetProperty<UserInterfaceFormat>("UserInterfaceFormat"),
                data.GetProperty<string>("SourcePath"));
        }
    }