Protogame.FlowContainer.HandleEvent C# (CSharp) Méthode

HandleEvent() public méthode

public HandleEvent ( ISkinLayout skinLayout, Rectangle layout, IGameContext context, Event @event ) : bool
skinLayout ISkinLayout
layout Microsoft.Xna.Framework.Rectangle
context IGameContext
@event Event
Résultat bool
        public bool HandleEvent(ISkinLayout skinLayout, Rectangle layout, IGameContext context, Event @event)
        {
            foreach (var kv in ChildrenWithLayouts(layout))
            {
                if (kv.Key.HandleEvent(skinLayout, kv.Value, context, @event))
                {
                    return true;
                }
            }

            return false;
        }