Protogame.Tests.PlatformingModuleTests.GravityIsAppliedWhenGravityIsPositive C# (CSharp) Méthode

GravityIsAppliedWhenGravityIsPositive() public méthode

public GravityIsAppliedWhenGravityIsPositive ( ) : void
Résultat void
        public void GravityIsAppliedWhenGravityIsPositive()
        {
            var kernel = new StandardKernel();
            kernel.Load<ProtogameCoreModule>();
            kernel.Load<ProtogamePlatformingIoCModule>();
            var platforming = kernel.Get<IPlatforming>();
            
            var boundingBox = this.CreateBoundingBox(0, 0, 0, 0, 0, 0);
            platforming.ApplyGravity(boundingBox, 0, 10);
            _assert.Equal(10, boundingBox.YSpeed);
            platforming.ApplyGravity(boundingBox, 0, 10);
            _assert.Equal(20, boundingBox.YSpeed);
        }