public void CanResetGame()
{
const int projectId = 123, storyId = 456;
var gameMock = new Mock<Game>();
var gameRepositoryMock = new Mock<IGameRepository>();
gameRepositoryMock.Setup(g => g.Get(projectId, storyId)).Returns(gameMock.Object);
var c = new StoryController(null, gameRepositoryMock.Object, null);
c.Reset(projectId, storyId);
gameMock.Verify(g => g.Reset());
}