static void Main(string[] args)
{
var motor = new CarMotor();
//Wheels are overwridden by application
var wheel1 = new CarWheel();
var wheel2 = new CarWheel();
var wheel3 = new CarWheel();
var wheel4 = new CarWheel();
var paint = new CarPaint();
Console.WriteLine("Your car consists of:");
Console.WriteLine(" Motor: " + motor.GetMaterial());
Console.WriteLine(" 1. Wheel: " + wheel1.GetMaterial());
Console.WriteLine(" 2. Wheel: " + wheel2.GetMaterial());
Console.WriteLine(" 3. Wheel: " + wheel3.GetMaterial());
Console.WriteLine(" 4. Wheel: " + wheel4.GetMaterial());
Console.WriteLine(" Paint: " + paint.GetMaterial());
Console.ReadLine();
}