PSSGManager.ModelView.RenderModel C# (CSharp) Méthode

RenderModel() public méthode

public RenderModel ( Model model ) : void
model Model
Résultat void
        public void RenderModel(Model model)
        {
            this.model = model;
            vertexBuffer = new VertexBuffer(typeof(CustomVertex.PositionNormalColored), model.getVertices().Length,
                                        device, Usage.Dynamic | Usage.WriteOnly, CustomVertex.PositionNormalColored.Format, Pool.Default);
            vertexBuffer.SetData(model.getVertices(), 0, LockFlags.None);

            indexBuffer = new IndexBuffer(typeof(ushort), model.getIndices().Length, device, Usage.WriteOnly, Pool.Default);
            indexBuffer.SetData(model.getIndices(), 0, LockFlags.None);

            Render();
        }