private void createTreeViewTexturesList(CNode node)
{
if (node.name == "TEXTURE") {
TreeNode treeNode = new TreeNode();
treeNode.Text = node.attributes["id"].value;
treeNode.Tag = node;
treeViewTextures.Nodes.Add(treeNode);
}
if (node.subNodes != null) {
foreach (CNode subNode in node.subNodes) {
createTreeViewTexturesList(subNode);
}
}
}