public void osNpcStand(LSL_Key npc) { CheckThreatLevel(ThreatLevel.High, "osNpcStand"); m_host.AddScriptLPS(1); INPCModule module = World.RequestModuleInterface<INPCModule>(); if (module != null) { UUID npcId = new UUID(npc.m_string); if (!module.CheckPermissions(npcId, m_host.OwnerID)) return; module.Stand(npcId, World); } }