OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.osNpcStand C# (CSharp) Méthode

osNpcStand() public méthode

public osNpcStand ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString npc ) : void
npc OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
Résultat void
        public void osNpcStand(LSL_Key npc)
        {
            CheckThreatLevel(ThreatLevel.High, "osNpcStand");
            m_host.AddScriptLPS(1);

            INPCModule module = World.RequestModuleInterface<INPCModule>();
            if (module != null)
            {
                UUID npcId = new UUID(npc.m_string);

                if (!module.CheckPermissions(npcId, m_host.OwnerID))
                    return;

                module.Stand(npcId, World);
            }
        }
OSSL_Api