OpenSim.Region.Framework.Scenes.Scene.SubscribeToClientTerrainEvents C# (CSharp) Méthode

SubscribeToClientTerrainEvents() public méthode

public SubscribeToClientTerrainEvents ( IClientAPI client ) : void
client IClientAPI
Résultat void
        public virtual void SubscribeToClientTerrainEvents(IClientAPI client)
        {
            // Client automatically requests chunks it needs.
        }
        
Scene