OpenRA.Mods.Common.Traits.ProductionQueue.Tick C# (CSharp) Méthode

Tick() public méthode

public Tick ( Actor self ) : void
self Actor
Résultat void
        public virtual void Tick(Actor self)
        {
            while (queue.Count > 0 && BuildableItems().All(b => b.Name != queue[0].Item))
            {
                // Refund what's been paid so far
                playerResources.GiveCash(queue[0].TotalCost - queue[0].RemainingCost);
                FinishProduction();
            }

            if (queue.Count > 0)
                queue[0].Tick(playerResources);
        }