OpenRA.Mods.Common.Projectiles.LaserZapInfo.Create C# (CSharp) Méthode

Create() public méthode

public Create ( ProjectileArgs args ) : IProjectile
args OpenRA.GameRules.ProjectileArgs
Résultat IProjectile
        public IProjectile Create(ProjectileArgs args)
        {
            var c = UsePlayerColor ? args.SourceActor.Owner.Color.RGB : Color;
            return new LaserZap(args, this, c);
        }
LaserZapInfo