OpenNos.GameObject.Group.IsMemberOfGroup C# (CSharp) Méthode

IsMemberOfGroup() public méthode

public IsMemberOfGroup ( ClientSession session ) : bool
session ClientSession
Résultat bool
        public bool IsMemberOfGroup(ClientSession session)
        {
            return _characters != null && _characters.ContainsKey(session.Character.CharacterId);
        }

Same methods

Group::IsMemberOfGroup ( long characterId ) : bool