private void routeWorkerThread_doWork(object sender, DoWorkEventArgs e)
{
if (string.IsNullOrEmpty(Result.RouteFile))
{
return;
}
Game.Reset(false);
bool IsRW = string.Equals(System.IO.Path.GetExtension(Result.RouteFile), ".rw", StringComparison.OrdinalIgnoreCase);
CsvRwRouteParser.ParseRoute(Result.RouteFile, IsRW, Result.RouteEncoding, null, null, null, true);
}