OpenBve.XObjectParser.ProcessStructure C# (CSharp) Méthode

ProcessStructure() private static méthode

private static ProcessStructure ( string FileName, Structure Structure, ObjectManager &Object, ObjectManager LoadMode, bool ForceTextureRepeatX, bool ForceTextureRepeatY ) : bool
FileName string
Structure Structure
Object ObjectManager
LoadMode ObjectManager
ForceTextureRepeatX bool
ForceTextureRepeatY bool
Résultat bool
		private static bool ProcessStructure(string FileName, Structure Structure, out ObjectManager.StaticObject Object, ObjectManager.ObjectLoadMode LoadMode, bool ForceTextureRepeatX, bool ForceTextureRepeatY) {
			System.Globalization.CultureInfo Culture = System.Globalization.CultureInfo.InvariantCulture;
			Object = new ObjectManager.StaticObject();
			Object.Mesh.Faces = new World.MeshFace[] { };
			Object.Mesh.Materials = new World.MeshMaterial[] { };
			Object.Mesh.Vertices = new World.Vertex[] { };
			// file
			for (int i = 0; i < Structure.Data.Length; i++) {
				Structure f = Structure.Data[i] as Structure;
				if (f == null) {
					Interface.AddMessage(Interface.MessageType.Error, false, "Top-level inlined arguments are invalid in x object file " + FileName);
					return false;
				}
				switch (f.Name) {
					case "Mesh":
						{
							// mesh
							if (f.Data.Length < 4) {
								Interface.AddMessage(Interface.MessageType.Error, false, "Mesh is expected to have at least 4 arguments in x object file " + FileName);
								return false;
							} else if (!(f.Data[0] is int)) {
								Interface.AddMessage(Interface.MessageType.Error, false, "nVertices is expected to be a DWORD in Mesh in x object file " + FileName);
								return false;
							} else if (!(f.Data[1] is Structure[])) {
								Interface.AddMessage(Interface.MessageType.Error, false, "vertices[nVertices] is expected to be a Vector array in Mesh in x object file " + FileName);
								return false;
							} else if (!(f.Data[2] is int)) {
								Interface.AddMessage(Interface.MessageType.Error, false, "nFaces is expected to be a DWORD in Mesh in x object file " + FileName);
								return false;
							} else if (!(f.Data[3] is Structure[])) {
								Interface.AddMessage(Interface.MessageType.Error, false, "faces[nFaces] is expected to be a MeshFace array in Mesh in x object file " + FileName);
								return false;
							}
							int nVertices = (int)f.Data[0];
							if (nVertices < 0) {
								Interface.AddMessage(Interface.MessageType.Error, false, "nVertices is expected to be non-negative in Mesh in x object file " + FileName);
								return false;
							}
							Structure[] vertices = (Structure[])f.Data[1];
							if (nVertices != vertices.Length) {
								Interface.AddMessage(Interface.MessageType.Error, false, "nVertices does not match with the length of array vertices in Mesh in x object file " + FileName);
								return false;
							}
							int nFaces = (int)f.Data[2];
							if (nFaces < 0) {
								Interface.AddMessage(Interface.MessageType.Error, false, "nFaces is expected to be non-negative in Mesh in x object file " + FileName);
								return false;
							}
							Structure[] faces = (Structure[])f.Data[3];
							if (nFaces != faces.Length) {
								Interface.AddMessage(Interface.MessageType.Error, false, "nFaces does not match with the length of array faces in Mesh in x object file " + FileName);
								return false;
							}
							// collect vertices
							World.Vertex[] Vertices = new World.Vertex[nVertices];
							for (int j = 0; j < nVertices; j++) {
								if (vertices[j].Name != "Vector") {
									Interface.AddMessage(Interface.MessageType.Error, false, "vertices[" + j.ToString(Culture) + "] is expected to be of template Vertex in Mesh in x object file " + FileName);
									return false;
								} else if (vertices[j].Data.Length != 3) {
									Interface.AddMessage(Interface.MessageType.Error, false, "vertices[" + j.ToString(Culture) + "] is expected to have 3 arguments in Mesh in x object file " + FileName);
									return false;
								} else if (!(vertices[j].Data[0] is double)) {
									Interface.AddMessage(Interface.MessageType.Error, false, "x is expected to be a float in vertices[" + j.ToString(Culture) + "] in Mesh in x object file " + FileName);
									return false;
								} else if (!(vertices[j].Data[1] is double)) {
									Interface.AddMessage(Interface.MessageType.Error, false, "y is expected to be a float in vertices[" + j.ToString(Culture) + "] in Mesh in x object file " + FileName);
									return false;
								} else if (!(vertices[j].Data[2] is double)) {
									Interface.AddMessage(Interface.MessageType.Error, false, "z is expected to be a float in vertices[" + j.ToString(Culture) + "] in Mesh in x object file " + FileName);
									return false;
								}
								double x = (double)vertices[j].Data[0];
								double y = (double)vertices[j].Data[1];
								double z = (double)vertices[j].Data[2];
								Vertices[j].Coordinates = new World.Vector3D(x, y, z);
							}
							// collect faces
							int[][] Faces = new int[nFaces][];
							World.Vector3Df[][] FaceNormals = new World.Vector3Df[nFaces][];
							int[] FaceMaterials = new int[nFaces];
							for (int j = 0; j < nFaces; j++) {
								FaceMaterials[j] = -1;
							}
							for (int j = 0; j < nFaces; j++) {
								if (faces[j].Name != "MeshFace") {
									Interface.AddMessage(Interface.MessageType.Error, false, "faces[" + j.ToString(Culture) + "] is expected to be of template MeshFace in Mesh in x object file " + FileName);
									return false;
								} else if (faces[j].Data.Length != 2) {
									Interface.AddMessage(Interface.MessageType.Error, false, "face[" + j.ToString(Culture) + "] is expected to have 2 arguments in Mesh in x object file " + FileName);
									return false;
								} else if (!(faces[j].Data[0] is int)) {
									Interface.AddMessage(Interface.MessageType.Error, false, "nFaceVertexIndices is expected to be a DWORD in face[" + j.ToString(Culture) + "] in Mesh in x object file " + FileName);
									return false;
								} else if (!(faces[j].Data[1] is int[])) {
									Interface.AddMessage(Interface.MessageType.Error, false, "faceVertexIndices[nFaceVertexIndices] is expected to be a DWORD array in face[" + j.ToString(Culture) + "] in Mesh in x object file " + FileName);
									return false;
								}
								int nFaceVertexIndices = (int)faces[j].Data[0];
								if (nFaceVertexIndices < 0) {
									Interface.AddMessage(Interface.MessageType.Error, false, "nFaceVertexIndices is expected to be non-negative in MeshFace in Mesh in x object file " + FileName);
									return false;
								}
								int[] faceVertexIndices = (int[])faces[j].Data[1];
								if (nFaceVertexIndices != faceVertexIndices.Length) {
									Interface.AddMessage(Interface.MessageType.Error, false, "nFaceVertexIndices does not match with the length of array faceVertexIndices in face[" + j.ToString(Culture) + "] in Mesh in x object file " + FileName);
									return false;
								}
								Faces[j] = new int[nFaceVertexIndices];
								FaceNormals[j] = new World.Vector3Df[nFaceVertexIndices];
								for (int k = 0; k < nFaceVertexIndices; k++) {
									if (faceVertexIndices[k] < 0 | faceVertexIndices[k] >= nVertices) {
										Interface.AddMessage(Interface.MessageType.Error, false, "faceVertexIndices[" + k.ToString(Culture) + "] does not reference a valid vertex in face[" + j.ToString(Culture) + "] in Mesh in x object file " + FileName);
										return false;
									}
									Faces[j][k] = faceVertexIndices[k];
									FaceNormals[j][k] = new World.Vector3Df(0.0f, 0.0f, 0.0f);
								}
							}
							// collect additional templates
							Material[] Materials = new Material[] { };
							for (int j = 4; j < f.Data.Length; j++) {
								Structure g = f.Data[j] as Structure;
								if (g == null) {
									Interface.AddMessage(Interface.MessageType.Error, false, "Unexpected inlined argument encountered in Mesh in x object file " + FileName);
									return false;
								}
								switch (g.Name) {
									case "MeshMaterialList":
										{
											// meshmateriallist
											if (g.Data.Length < 3) {
												Interface.AddMessage(Interface.MessageType.Error, false, "MeshMaterialList is expected to have at least 3 arguments in Mesh in x object file " + FileName);
												return false;
											} else if (!(g.Data[0] is int)) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nMaterials is expected to be a DWORD in MeshMaterialList in Mesh in x object file " + FileName);
												return false;
											} else if (!(g.Data[1] is int)) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nFaceIndexes is expected to be a DWORD in MeshMaterialList in Mesh in x object file " + FileName);
												return false;
											} else if (!(g.Data[2] is int[])) {
												Interface.AddMessage(Interface.MessageType.Error, false, "faceIndexes[nFaceIndexes] is expected to be a DWORD array in MeshMaterialList in Mesh in x object file " + FileName);
												return false;
											}
											int nMaterials = (int)g.Data[0];
											if (nMaterials < 0) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nMaterials is expected to be non-negative in MeshMaterialList in Mesh in x object file " + FileName);
												return false;
											}
											int nFaceIndexes = (int)g.Data[1];
											if (nFaceIndexes < 0) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nFaceIndexes is expected to be non-negative in MeshMaterialList in Mesh in x object file " + FileName);
												return false;
											} else if (nFaceIndexes > nFaces) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nFaceIndexes does not reference valid faces in MeshMaterialList in Mesh in x object file " + FileName);
												return false;
											}
											int[] faceIndexes = (int[])g.Data[2];
											if (nFaceIndexes != faceIndexes.Length) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nFaceIndexes does not match with the length of array faceIndexes in face[" + j.ToString(Culture) + "] in Mesh in x object file " + FileName);
												return false;
											}
											for (int k = 0; k < nFaceIndexes; k++) {
												if (faceIndexes[k] < 0 | faceIndexes[k] >= nMaterials) {
													Interface.AddMessage(Interface.MessageType.Error, false, "faceIndexes[" + k.ToString(Culture) + "] does not reference a valid Material template in MeshMaterialList in Mesh in x object file " + FileName);
													return false;
												}
											}
											// collect material templates
											int mn = Materials.Length;
											Array.Resize<Material>(ref Materials, mn + nMaterials);
											for (int k = 0; k < nMaterials; k++) {
												Materials[mn + k].faceColor = new World.ColorRGBA(255, 255, 255, 255);
												Materials[mn + k].specularColor = new World.ColorRGB(0, 0, 0);
												Materials[mn + k].emissiveColor = new World.ColorRGB(0, 0, 0);
												Materials[mn + k].TextureFilename = null;
											}
											int MaterialIndex = mn;
											for (int k = 3; k < g.Data.Length; k++) {
												Structure h = g.Data[k] as Structure;
												if (h == null) {
													Interface.AddMessage(Interface.MessageType.Error, false, "Unexpected inlined argument encountered in MeshMaterialList in Mesh in x object file " + FileName);
													return false;
												} else if (h.Name != "Material") {
													Interface.AddMessage(Interface.MessageType.Error, false, "Material template expected in MeshMaterialList in Mesh in x object file " + FileName);
													return false;
												} else {
													// material
													if (h.Data.Length < 4) {
														Interface.AddMessage(Interface.MessageType.Error, false, "Material is expected to have at least 4 arguments in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(h.Data[0] is Structure)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "faceColor is expected to be a ColorRGBA in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(h.Data[1] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "power is expected to be a float in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(h.Data[2] is Structure)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "specularColor is expected to be a ColorRGBA in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(h.Data[3] is Structure)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "emissiveColor is expected to be a ColorRGBA in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													}
													Structure faceColor = (Structure)h.Data[0];
													Structure specularColor = (Structure)h.Data[2];
													Structure emissiveColor = (Structure)h.Data[3];
													double red, green, blue, alpha;
													// collect face color
													if (faceColor.Name != "ColorRGBA") {
														Interface.AddMessage(Interface.MessageType.Error, false, "faceColor is expected to be a ColorRGBA in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (faceColor.Data.Length != 4) {
														Interface.AddMessage(Interface.MessageType.Error, false, "faceColor is expected to have 4 arguments in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(faceColor.Data[0] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "red is expected to be a float in faceColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(faceColor.Data[1] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "green is expected to be a float in faceColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(faceColor.Data[2] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "blue is expected to be a float in faceColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(faceColor.Data[3] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "alpha is expected to be a float in faceColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													}
													red = (double)faceColor.Data[0];
													green = (double)faceColor.Data[1];
													blue = (double)faceColor.Data[2];
													alpha = (double)faceColor.Data[3];
													if (red < 0.0 | red > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "red is expected to be in the range from 0.0 to 1.0 in faceColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														red = red < 0.5 ? 0.0 : 1.0;
													}
													if (green < 0.0 | green > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "green is expected to be in the range from 0.0 to 1.0 in faceColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														green = green < 0.5 ? 0.0 : 1.0;
													}
													if (blue < 0.0 | blue > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "blue is expected to be in the range from 0.0 to 1.0 in faceColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														blue = blue < 0.5 ? 0.0 : 1.0;
													}
													if (alpha < 0.0 | alpha > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "alpha is expected to be in the range from 0.0 to 1.0 in faceColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														alpha = alpha < 0.5 ? 0.0 : 1.0;
													}
													Materials[MaterialIndex].faceColor = new World.ColorRGBA((byte)Math.Round(255.0 * red), (byte)Math.Round(255.0 * green), (byte)Math.Round(255.0 * blue), (byte)Math.Round(255.0 * alpha));
													// collect specular color
													if (specularColor.Name != "ColorRGB") {
														Interface.AddMessage(Interface.MessageType.Error, false, "specularColor is expected to be a ColorRGB in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (specularColor.Data.Length != 3) {
														Interface.AddMessage(Interface.MessageType.Error, false, "specularColor is expected to have 3 arguments in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(specularColor.Data[0] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "red is expected to be a float in specularColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(specularColor.Data[1] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "green is expected to be a float in specularColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(specularColor.Data[2] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "blue is expected to be a float in specularColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													}
													red = (double)specularColor.Data[0];
													green = (double)specularColor.Data[1];
													blue = (double)specularColor.Data[2];
													if (red < 0.0 | red > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "red is expected to be in the range from 0.0 to 1.0 in specularColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														red = red < 0.5 ? 0.0 : 1.0;
													}
													if (green < 0.0 | green > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "green is expected to be in the range from 0.0 to 1.0 in specularColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														green = green < 0.5 ? 0.0 : 1.0;
													}
													if (blue < 0.0 | blue > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "blue is expected to be in the range from 0.0 to 1.0 in specularColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														blue = blue < 0.5 ? 0.0 : 1.0;
													}
													Materials[MaterialIndex].specularColor = new World.ColorRGB((byte)Math.Round(255.0 * red), (byte)Math.Round(255.0 * green), (byte)Math.Round(255.0 * blue));
													// collect emissive color
													if (emissiveColor.Name != "ColorRGB") {
														Interface.AddMessage(Interface.MessageType.Error, false, "emissiveColor is expected to be a ColorRGBA in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (emissiveColor.Data.Length != 3) {
														Interface.AddMessage(Interface.MessageType.Error, false, "emissiveColor is expected to have 3 arguments in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(emissiveColor.Data[0] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "red is expected to be a float in emissiveColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(emissiveColor.Data[1] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "green is expected to be a float in emissiveColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													} else if (!(emissiveColor.Data[2] is double)) {
														Interface.AddMessage(Interface.MessageType.Error, false, "blue is expected to be a float in emissiveColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														return false;
													}
													red = (double)emissiveColor.Data[0];
													green = (double)emissiveColor.Data[1];
													blue = (double)emissiveColor.Data[2];
													if (red < 0.0 | red > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "red is expected to be in the range from 0.0 to 1.0 in emissiveColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														red = red < 0.5 ? 0.0 : 1.0;
													}
													if (green < 0.0 | green > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "green is expected to be in the range from 0.0 to 1.0 in emissiveColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														green = green < 0.5 ? 0.0 : 1.0;
													}
													if (blue < 0.0 | blue > 1.0) {
														Interface.AddMessage(Interface.MessageType.Error, false, "blue is expected to be in the range from 0.0 to 1.0 in emissiveColor in Material in MeshMaterialList in Mesh in x object file " + FileName);
														blue = blue < 0.5 ? 0.0 : 1.0;
													}
													Materials[MaterialIndex].emissiveColor = new World.ColorRGB((byte)Math.Round(255.0 * red), (byte)Math.Round(255.0 * green), (byte)Math.Round(255.0 * blue));
													// collect additional templates
													for (int l = 4; l < h.Data.Length; l++) {
														Structure e = h.Data[l] as Structure;
														if (e == null) {
															Interface.AddMessage(Interface.MessageType.Error, false, "Unexpected inlined argument encountered in Material in MeshMaterialList in Mesh in x object file " + FileName);
															return false;
														}
														switch (e.Name) {
															case "TextureFilename":
																{
																	// texturefilename
																	if (e.Data.Length != 1) {
																		Interface.AddMessage(Interface.MessageType.Error, false, "filename is expected to have 1 argument in TextureFilename in Material in MeshMaterialList in Mesh in x object file " + FileName);
																		return false;
																	} else if (!(e.Data[0] is string)) {
																		Interface.AddMessage(Interface.MessageType.Error, false, "filename is expected to be a string in TextureFilename in Material in MeshMaterialList in Mesh in x object file " + FileName);
																		return false;
																	}
																	string filename = (string)e.Data[0];
																	if (Interface.ContainsInvalidPathChars(filename)) {
																		Interface.AddMessage(Interface.MessageType.Error, false, "filename contains illegal characters in TextureFilename in Material in MeshMaterialList in Mesh in x object file " + FileName);
																	} else {
																		string File = OpenBveApi.Path.CombineFile(System.IO.Path.GetDirectoryName(FileName), filename);
																		if (System.IO.File.Exists(File)) {
																			Materials[MaterialIndex].TextureFilename = File;
																		} else {
																			Interface.AddMessage(Interface.MessageType.Error, true, "The texture file " + File + " could not be found in TextureFilename in Material in MeshMaterialList in Mesh in x object file " + FileName);
																		}
																	}
																} break;
															default:
																// unknown
																Interface.AddMessage(Interface.MessageType.Warning, false, "Unsupported template " + e.Name + " encountered in MeshMaterialList in Mesh in x object file " + FileName);
																break;
														}
													}
													// finish
													MaterialIndex++;
												}
											} if (MaterialIndex != mn + nMaterials) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nMaterials does not match the number of Material templates encountered in Material in MeshMaterialList in Mesh in x object file " + FileName);
												return false;
											}
											// assign materials
											for (int k = 0; k < nFaceIndexes; k++) {
												FaceMaterials[k] = faceIndexes[k];
											}
											if (nMaterials != 0) {
												for (int k = 0; k < nFaces; k++) {
													if (FaceMaterials[k] == -1) {
														FaceMaterials[k] = 0;
													}
												}
											}
										} break;
									case "MeshTextureCoords":
										{
											// meshtexturecoords
											if (g.Data.Length != 2) {
												Interface.AddMessage(Interface.MessageType.Error, false, "MeshTextureCoords is expected to have 2 arguments in Mesh in x object file " + FileName);
												return false;
											} else if (!(g.Data[0] is int)) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nTextureCoords is expected to be a DWORD in MeshTextureCoords in Mesh in x object file " + FileName);
												return false;
											} else if (!(g.Data[1] is Structure[])) {
												Interface.AddMessage(Interface.MessageType.Error, false, "textureCoords[nTextureCoords] is expected to be a Coords2d array in MeshTextureCoords in Mesh in x object file " + FileName);
												return false;
											}
											int nTextureCoords = (int)g.Data[0];
											Structure[] textureCoords = (Structure[])g.Data[1];
											if (nTextureCoords < 0 | nTextureCoords > nVertices) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nTextureCoords does not reference valid vertices in MeshTextureCoords in Mesh in x object file " + FileName);
												return false;
											}
											for (int k = 0; k < nTextureCoords; k++) {
												if (textureCoords[k].Name != "Coords2d") {
													Interface.AddMessage(Interface.MessageType.Error, false, "textureCoords[" + k.ToString(Culture) + "] is expected to be a Coords2d in MeshTextureCoords in Mesh in x object file " + FileName);
													return false;
												} else if (textureCoords[k].Data.Length != 2) {
													Interface.AddMessage(Interface.MessageType.Error, false, "textureCoords[" + k.ToString(Culture) + "] is expected to have 2 arguments in MeshTextureCoords in Mesh in x object file " + FileName);
													return false;
												} else if (!(textureCoords[k].Data[0] is double)) {
													Interface.AddMessage(Interface.MessageType.Error, false, "u is expected to be a float in textureCoords[" + k.ToString(Culture) + "] in MeshTextureCoords in Mesh in x object file " + FileName);
													return false;
												} else if (!(textureCoords[k].Data[1] is double)) {
													Interface.AddMessage(Interface.MessageType.Error, false, "v is expected to be a float in textureCoords[" + k.ToString(Culture) + "] in MeshTextureCoords in Mesh in x object file " + FileName);
													return false;
												}
												double u = (double)textureCoords[k].Data[0];
												double v = (double)textureCoords[k].Data[1];
												Vertices[k].TextureCoordinates = new World.Vector2Df((float)u, (float)v);
											}
										} break;
									case "MeshNormals":
										{
											// meshnormals
											if (g.Data.Length != 4) {
												Interface.AddMessage(Interface.MessageType.Error, false, "MeshNormals is expected to have 4 arguments in Mesh in x object file " + FileName);
												return false;
											} else if (!(g.Data[0] is int)) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nNormals is expected to be a DWORD in MeshNormals in Mesh in x object file " + FileName);
												return false;
											} else if (!(g.Data[1] is Structure[])) {
												Interface.AddMessage(Interface.MessageType.Error, false, "normals is expected to be a Vector array in MeshNormals in Mesh in x object file " + FileName);
												return false;
											} else if (!(g.Data[2] is int)) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nFaceNormals is expected to be a DWORD in MeshNormals in Mesh in x object file " + FileName);
												return false;
											} else if (!(g.Data[3] is Structure[])) {
												Interface.AddMessage(Interface.MessageType.Error, false, "faceNormals is expected to be a MeshFace array in MeshNormals in Mesh in x object file " + FileName);
												return false;
											}
											int nNormals = (int)g.Data[0];
											if (nNormals < 0) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nNormals is expected to be non-negative in MeshNormals in Mesh in x object file " + FileName);
												return false;
											}
											Structure[] normals = (Structure[])g.Data[1];
											if (nNormals != normals.Length) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nNormals does not match with the length of array normals in MeshNormals in Mesh in x object file " + FileName);
												return false;
											}
											int nFaceNormals = (int)g.Data[2];
											if (nFaceNormals < 0 | nFaceNormals > nFaces) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nNormals does not reference valid vertices in MeshNormals in Mesh in x object file " + FileName);
												return false;
											}
											Structure[] faceNormals = (Structure[])g.Data[3];
											if (nFaceNormals != faceNormals.Length) {
												Interface.AddMessage(Interface.MessageType.Error, false, "nFaceNormals does not match with the length of array faceNormals in MeshNormals in Mesh in x object file " + FileName);
												return false;
											}
											// collect normals
											World.Vector3Df[] Normals = new World.Vector3Df[nNormals];
											for (int k = 0; k < nNormals; k++) {
												if (normals[k].Name != "Vector") {
													Interface.AddMessage(Interface.MessageType.Error, false, "normals[" + k.ToString(Culture) + "] is expected to be of template Vertex in MeshNormals in Mesh in x object file " + FileName);
													return false;
												} else if (normals[k].Data.Length != 3) {
													Interface.AddMessage(Interface.MessageType.Error, false, "normals[" + k.ToString(Culture) + "] is expected to have 3 arguments in MeshNormals in Mesh in x object file " + FileName);
													return false;
												} else if (!(normals[k].Data[0] is double)) {
													Interface.AddMessage(Interface.MessageType.Error, false, "x is expected to be a float in normals[" + k.ToString(Culture) + "] in MeshNormals in Mesh in x object file " + FileName);
													return false;
												} else if (!(normals[k].Data[1] is double)) {
													Interface.AddMessage(Interface.MessageType.Error, false, "y is expected to be a float in normals[" + k.ToString(Culture) + " ]in MeshNormals in Mesh in x object file " + FileName);
													return false;
												} else if (!(normals[k].Data[2] is double)) {
													Interface.AddMessage(Interface.MessageType.Error, false, "z is expected to be a float in normals[" + k.ToString(Culture) + "] in MeshNormals in Mesh in x object file " + FileName);
													return false;
												}
												double x = (double)normals[k].Data[0];
												double y = (double)normals[k].Data[1];
												double z = (double)normals[k].Data[2];
												World.Normalize(ref x, ref y, ref z);
												Normals[k] = new World.Vector3Df((float)x, (float)y, (float)z);
											}
											// collect faces
											for (int k = 0; k < nFaceNormals; k++) {
												if (faceNormals[k].Name != "MeshFace") {
													Interface.AddMessage(Interface.MessageType.Error, false, "faceNormals[" + k.ToString(Culture) + "] is expected to be of template MeshFace in MeshNormals in Mesh in x object file " + FileName);
													return false;
												} else if (faceNormals[k].Data.Length != 2) {
													Interface.AddMessage(Interface.MessageType.Error, false, "faceNormals[" + k.ToString(Culture) + "] is expected to have 2 arguments in MeshNormals in Mesh in x object file " + FileName);
													return false;
												} else if (!(faceNormals[k].Data[0] is int)) {
													Interface.AddMessage(Interface.MessageType.Error, false, "nFaceVertexIndices is expected to be a DWORD in faceNormals[" + k.ToString(Culture) + "] in MeshNormals in Mesh in x object file " + FileName);
													return false;
												} else if (!(faceNormals[k].Data[1] is int[])) {
													Interface.AddMessage(Interface.MessageType.Error, false, "faceVertexIndices[nFaceVertexIndices] is expected to be a DWORD array in faceNormals[" + k.ToString(Culture) + "] in MeshNormals in Mesh in x object file " + FileName);
													return false;
												}
												int nFaceVertexIndices = (int)faceNormals[k].Data[0];
												if (nFaceVertexIndices < 0 | nFaceVertexIndices > Faces[k].Length) {
													Interface.AddMessage(Interface.MessageType.Error, false, "nFaceVertexIndices does not reference a valid vertex in MeshFace in MeshNormals in Mesh in x object file " + FileName);
													return false;
												}
												int[] faceVertexIndices = (int[])faceNormals[k].Data[1];
												if (nFaceVertexIndices != faceVertexIndices.Length) {
													Interface.AddMessage(Interface.MessageType.Error, false, "nFaceVertexIndices does not match with the length of array faceVertexIndices in faceNormals[" + k.ToString(Culture) + "] in MeshFace in MeshNormals in Mesh in x object file " + FileName);
													return false;
												}
												for (int l = 0; l < nFaceVertexIndices; l++) {
													if (faceVertexIndices[l] < 0 | faceVertexIndices[l] >= nNormals) {
														Interface.AddMessage(Interface.MessageType.Error, false, "faceVertexIndices[" + l.ToString(Culture) + "] does not reference a valid normal in faceNormals[" + k.ToString(Culture) + "] in MeshFace in MeshNormals in Mesh in x object file " + FileName);
														return false;
													}
													FaceNormals[k][l] = Normals[faceVertexIndices[l]];
												}
											}
										} break;
									default:
										// unknown
										Interface.AddMessage(Interface.MessageType.Warning, false, "Unsupported template " + g.Name + " encountered in Mesh in x object file " + FileName);
										break;

								}
							}
							// default material
							if (Materials.Length == 0) {
								Materials = new Material[1];
								Materials[0].faceColor = new World.ColorRGBA(255, 255, 255, 255);
								Materials[0].emissiveColor = new World.ColorRGB(0, 0, 0);
								Materials[0].specularColor = new World.ColorRGB(0, 0, 0);
								Materials[0].TextureFilename = null;
								for (int j = 0; j < nFaces; j++) {
									FaceMaterials[j] = 0;
								}
							}
							// create mesh
							int mf = Object.Mesh.Faces.Length;
							int mm = Object.Mesh.Materials.Length;
							int mv = Object.Mesh.Vertices.Length;
							Array.Resize<World.MeshFace>(ref Object.Mesh.Faces, mf + nFaces);
							Array.Resize<World.MeshMaterial>(ref Object.Mesh.Materials, mm + Materials.Length);
							Array.Resize<World.Vertex>(ref Object.Mesh.Vertices, mv + Vertices.Length);
							for (int j = 0; j < Materials.Length; j++) {
								bool emissive = Materials[j].emissiveColor.R != 0 | Materials[j].emissiveColor.G != 0 | Materials[j].emissiveColor.B != 0;
								bool transparent;
								if (Materials[j].TextureFilename != null) {
									TextureManager.TextureWrapMode WrapX, WrapY;
									if (ForceTextureRepeatX) {
										WrapX = TextureManager.TextureWrapMode.Repeat;
									} else {
										WrapX = TextureManager.TextureWrapMode.ClampToEdge;
									}
									if (ForceTextureRepeatY) {
										WrapY = TextureManager.TextureWrapMode.Repeat;
									} else {
										WrapY = TextureManager.TextureWrapMode.ClampToEdge;
									}
									if (WrapX != TextureManager.TextureWrapMode.Repeat | WrapY != TextureManager.TextureWrapMode.Repeat) {
										for (int k = 0; k < nFaces; k++) {
											for (int h = 0; h < Faces[k].Length; h++) {
												if (Vertices[Faces[k][h]].TextureCoordinates.X < 0.0 | Vertices[Faces[k][h]].TextureCoordinates.X > 1.0) {
													WrapX = TextureManager.TextureWrapMode.Repeat;
												}
												if (Vertices[Faces[k][h]].TextureCoordinates.Y < 0.0 | Vertices[Faces[k][h]].TextureCoordinates.Y > 1.0) {
													WrapY = TextureManager.TextureWrapMode.Repeat;
												}
											}
										}
									}
									int tday = TextureManager.RegisterTexture(Materials[j].TextureFilename, new World.ColorRGB(0, 0, 0), 1, TextureManager.TextureLoadMode.Normal, WrapX, WrapY, LoadMode != ObjectManager.ObjectLoadMode.Normal, 0, 0, 0, 0);
									Object.Mesh.Materials[mm + j].DaytimeTextureIndex = tday;
									transparent = true;
								} else {
									Object.Mesh.Materials[mm + j].DaytimeTextureIndex = -1;
									transparent = false;
								}
								Object.Mesh.Materials[mm + j].Flags = (byte)((transparent ? World.MeshMaterial.TransparentColorMask : 0) | (emissive ? World.MeshMaterial.EmissiveColorMask : 0));
								Object.Mesh.Materials[mm + j].Color = Materials[j].faceColor;
								Object.Mesh.Materials[mm + j].TransparentColor = new World.ColorRGB(0, 0, 0);
								Object.Mesh.Materials[mm + j].EmissiveColor = Materials[j].emissiveColor;
								Object.Mesh.Materials[mm + j].NighttimeTextureIndex = -1;
								Object.Mesh.Materials[mm + j].BlendMode = World.MeshMaterialBlendMode.Normal;
								Object.Mesh.Materials[mm + j].GlowAttenuationData = 0;
							}
							for (int j = 0; j < nFaces; j++) {
								Object.Mesh.Faces[mf + j].Material = (ushort)FaceMaterials[j];
								Object.Mesh.Faces[mf + j].Vertices = new World.MeshFaceVertex[Faces[j].Length];
								for (int k = 0; k < Faces[j].Length; k++) {
									Object.Mesh.Faces[mf + j].Vertices[mv + k] = new World.MeshFaceVertex(mv + Faces[j][k], FaceNormals[j][k]);
								}
							}
							for (int j = 0; j < Vertices.Length; j++) {
								Object.Mesh.Vertices[mv + j] = Vertices[j];
							}
							break;
						}
					case "Header":
						break;
					default:
						// unknown
						Interface.AddMessage(Interface.MessageType.Warning, false, "Unsupported template " + f.Name + " encountered in x object file " + FileName);
						break;
				}
			}
			// return
			World.CreateNormals(ref Object.Mesh);
			return true;
		}