OpenBve.TrackManager.BrightnessChangeEvent.Trigger C# (CSharp) Méthode

Trigger() private méthode

private Trigger ( int Direction, EventTriggerType TriggerType, TrainManager Train, int CarIndex ) : void
Direction int
TriggerType EventTriggerType
Train TrainManager
CarIndex int
Résultat void
			internal override void Trigger(int Direction, EventTriggerType TriggerType, TrainManager.Train Train, int CarIndex) {
				if (TriggerType == EventTriggerType.FrontCarFrontAxle | TriggerType == EventTriggerType.OtherCarFrontAxle) {
					if (Direction < 0) {
						//Train.Cars[CarIndex].Brightness.NextBrightness = Train.Cars[CarIndex].Brightness.PreviousBrightness;
						Train.Cars[CarIndex].Brightness.NextBrightness = this.CurrentBrightness;
						Train.Cars[CarIndex].Brightness.NextTrackPosition = Train.Cars[CarIndex].FrontAxle.Follower.TrackPosition;
						Train.Cars[CarIndex].Brightness.PreviousBrightness = this.PreviousBrightness;
						Train.Cars[CarIndex].Brightness.PreviousTrackPosition = Train.Cars[CarIndex].FrontAxle.Follower.TrackPosition - this.PreviousDistance;
					} else if (Direction > 0) {
						//Train.Cars[CarIndex].Brightness.PreviousBrightness = Train.Cars[CarIndex].Brightness.NextBrightness;
						Train.Cars[CarIndex].Brightness.PreviousBrightness = this.CurrentBrightness;
						Train.Cars[CarIndex].Brightness.PreviousTrackPosition = Train.Cars[CarIndex].FrontAxle.Follower.TrackPosition;
						Train.Cars[CarIndex].Brightness.NextBrightness = this.NextBrightness;
						Train.Cars[CarIndex].Brightness.NextTrackPosition = Train.Cars[CarIndex].FrontAxle.Follower.TrackPosition + this.NextDistance;
					}
				}
			}
		}
TrackManager.BrightnessChangeEvent