OpenBve.TextureManager.UnuseTexture C# (CSharp) Méthode

UnuseTexture() static private méthode

static private UnuseTexture ( int TextureIndex ) : void
TextureIndex int
Résultat void
		internal static void UnuseTexture(int TextureIndex)
		{
			if (TextureIndex == -1) return;
			if (Textures[TextureIndex].Loaded)
			{
				if (Textures[TextureIndex].OpenGlTextureIndex != 0)
				{
					GL.DeleteTextures(1, new int[] { Textures[TextureIndex].OpenGlTextureIndex });
					Textures[TextureIndex].OpenGlTextureIndex = 0;
				}
				Textures[TextureIndex].Loaded = false;
			}
		}
		internal static void UnuseAllTextures()