OpenBve.Fonts.OpenGlFontChar.OpenGlFontChar C# (CSharp) Méthode

OpenGlFontChar() private méthode

Creates a new character.
private OpenGlFontChar ( RectangleF textureCoordinates, Size physicalSize, Size typographicSize ) : System
textureCoordinates System.Drawing.RectangleF The texture coordinates that represent the character in the underlying texture.
physicalSize System.Drawing.Size The physical size of the character.
typographicSize System.Drawing.Size The typographic size of the character.
Résultat System
			internal OpenGlFontChar(RectangleF textureCoordinates, Size physicalSize, Size typographicSize) {
				this.TextureCoordinates = textureCoordinates;
				this.PhysicalSize = physicalSize;
				this.TypographicSize = typographicSize;
			}
		}
Fonts.OpenGlFontChar