private EndpointSelectorCTRL_OnChange ( object sender, EventArgs e ) : void | ||
sender | object | |
e | EventArgs | |
Résultat | void |
private void EndpointSelectorCTRL_OnChange(object sender, EventArgs e)
{
try
{
m_endpoints.Save();
}
catch (Exception)
{
// GuiUtils.HandleException(this.Text, MethodBase.GetCurrentMethod(), exception);
}
}