Nez.VirtualAxis.GamePadRightStickY.GamePadRightStickY C# (CSharp) Méthode

GamePadRightStickY() public méthode

public GamePadRightStickY ( int gamepadIndex, float deadzone = Input.DEFAULT_DEADZONE ) : System.Collections.Generic
gamepadIndex int
deadzone float
Résultat System.Collections.Generic
			public GamePadRightStickY( int gamepadIndex = 0, float deadzone = Input.DEFAULT_DEADZONE )
			{
				this.gamepadIndex = gamepadIndex;
				this.deadzone = deadzone;
			}
VirtualAxis.GamePadRightStickY