Nez.VirtualAxis.GamePadLeftStickY.GamePadLeftStickY C# (CSharp) Méthode

GamePadLeftStickY() public méthode

public GamePadLeftStickY ( int gamepadIndex, float deadzone = Input.DEFAULT_DEADZONE ) : System.Collections.Generic
gamepadIndex int
deadzone float
Résultat System.Collections.Generic
			public GamePadLeftStickY( int gamepadIndex = 0, float deadzone = Input.DEFAULT_DEADZONE )
			{
				this.gamepadIndex = gamepadIndex;
				this.deadzone = deadzone;
			}
VirtualAxis.GamePadLeftStickY