NScumm.Scumm.IO.ResourceIndex2.ReadEnhancedIndexFile C# (CSharp) Méthode

ReadEnhancedIndexFile() private méthode

private ReadEnhancedIndexFile ( BinaryReader br ) : void
br System.IO.BinaryReader
Résultat void
        void ReadEnhancedIndexFile(BinaryReader br)
        {
            var numGlobalObjects = br.ReadUInt16();
            ReadDirectoryOfObjects(br, numGlobalObjects);
            RoomResources = new ReadOnlyCollection<Resource>(ReadRoomResTypeList(br));
            CostumeResources = new ReadOnlyCollection<Resource>(ReadResTypeList(br));
            ScriptResources = new ReadOnlyCollection<Resource>(ReadResTypeList(br));
            SoundResources = new ReadOnlyCollection<Resource>(ReadResTypeList(br));
        }