public UpdateNodeInEditor ( MyNodes.Nodes.Node node ) : void | ||
node | MyNodes.Nodes.Node | |
Résultat | void |
public void UpdateNodeInEditor(Node node)
{
OnNodeUpdatedInEditor?.Invoke(node);
}
private void CreateOrUpdateNode(Gateways.MySensors.Node node) { MySensorsNode oldNode = GetMySensorsNode(node.Id); if (oldNode == null) { MySensorsNode newMySensorsNode = new MySensorsNode(node); engine.AddNode(newMySensorsNode); } else { oldNode.Settings["Name"].Value = node.GetSimpleName2(); engine.UpdateNodeInEditor(oldNode); engine.UpdateNodeInDb(oldNode); } }