MultiplayerARPG.MMO.ResponseAppServerRegisterMessage.Deserialize C# (CSharp) Méthode

Deserialize() public méthode

public Deserialize ( NetDataReader reader ) : void
reader NetDataReader
Résultat void
        public void Deserialize(NetDataReader reader)
        {
            message = (UITextKeys)reader.GetPackedUShort();
        }
ResponseAppServerRegisterMessage