MonoDevelop.D.Projects.Dub.DubProject.GetOutputFileName C# (CSharp) Méthode

GetOutputFileName() public méthode

public GetOutputFileName ( MonoDevelop.Projects.ConfigurationSelector configuration ) : FilePath
configuration MonoDevelop.Projects.ConfigurationSelector
Résultat FilePath
        public override FilePath GetOutputFileName(ConfigurationSelector configuration)
        {
            var cfg = GetConfiguration(configuration) as DubProjectConfiguration;

            string targetPath = null, targetName = null, targetType = null;
            CommonBuildSettings.TryGetTargetFileProperties(this, configuration, ref targetType, ref targetName, ref targetPath);
            if(cfg != null)
                cfg.BuildSettings.TryGetTargetFileProperties(this, configuration, ref targetType, ref targetName, ref targetPath);

            if (string.IsNullOrWhiteSpace(targetPath))
                targetPath = BaseDirectory.ToString();
            else if (!Path.IsPathRooted(targetPath))
                targetPath = BaseDirectory.Combine(targetPath).ToString();

            if (string.IsNullOrWhiteSpace(targetName))
            {
                var packName = packageName.Split(':');
                targetName = packName[packName.Length - 1];
            }

            if (string.IsNullOrWhiteSpace(targetType) ||
                (targetType = targetType.ToLowerInvariant()) == "executable" ||
                targetType == "autodetect")
            {
                if (OS.IsWindows)
                    targetName += ".exe";
            }
            else
            {
                //TODO
            }

            return Path.Combine(targetPath, targetName);
        }