protected override bool OnButtonPressEvent(Gdk.EventButton evnt)
{
if (bar.Frame.OverlayWidgetVisible)
{
return(false);
}
if (evnt.TriggersContextMenu())
{
it.ShowDockPopupMenu(this, evnt);
}
else if (evnt.Button == 1)
{
if (evnt.Type == Gdk.EventType.TwoButtonPress)
{
// Instead of changing the state of the pad here, do it when the button is released.
// Changing the state will make this bar item to vanish before the ReleaseEvent is received, and in this
// case the ReleaseEvent may be fired on another widget that is taking the space of this bar item.
// This was happening for example with the feedback button.
itemActivated = true;
}
else
{
AutoShow();
it.Present(true);
}
}
return(true);
}