Mono.Remoting.Channels.Unix.HostConnectionPool.CreateConnection C# (CSharp) Méthode

CreateConnection() private méthode

private CreateConnection ( ) : UnixConnection
Résultat UnixConnection
		private UnixConnection CreateConnection()
		{
			try
			{
				ReusableUnixClient client = new ReusableUnixClient (_path);
				UnixConnection entry = new UnixConnection(this, client);
				_activeConnections++;
				return entry;
			}
			catch (Exception ex)
			{
				throw new RemotingException (ex.Message);
			}
		}