Mono.Nat.NatUtility.SearchAndListen C# (CSharp) Méthode

SearchAndListen() private static méthode

private static SearchAndListen ( ) : void
Résultat void
        private static void SearchAndListen()
        {
            while (true)
            {
                searching.WaitOne();

                try
                {
                    var enabledProtocols = EnabledProtocols.ToList();

                    if (enabledProtocols.Contains(UpnpSearcher.Instance.Protocol))
                    {
                        Receive(UpnpSearcher.Instance, UpnpSearcher.sockets);
                    }
                    if (enabledProtocols.Contains(PmpSearcher.Instance.Protocol))
                    {
                        Receive(PmpSearcher.Instance, PmpSearcher.sockets);
                    }

                    foreach (ISearcher s in controllers)
                        if (s.NextSearch < DateTime.Now && enabledProtocols.Contains(s.Protocol))
                        {
                            Log("Searching for: {0}", s.GetType().Name);
							s.Search();
                        }
                }
                catch (Exception e)
                {
                    if (UnhandledException != null)
                        UnhandledException(typeof(NatUtility), new UnhandledExceptionEventArgs(e, false));
                }
				Thread.Sleep(10);
            }
		}