internal BreakpointHandle ResolveBreakpoint(DebuggerSession session, Breakpoint breakpoint) { if (!Resolve (session)) throw new TargetException (TargetError.LocationInvalid); return dynamic.ResolveBreakpoint (breakpoint); }
internal override BreakpointHandle Resolve (Thread target, StackFrame frame) { if (handle != null) return handle; handle = location.ResolveBreakpoint (session, this); return handle; }